16/02/07 Code Weekend

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caricaldron

Task List

Names in parenthesis are the person responsible for the task. Items in itallic are 'maybe' tasks.

  • Collision system (Jesper,Niels)
  • FSM AI extension (Tischer)
    • State resource
    • AI sheduler (extension)
    • AI Plugin
    • Perceptors (plugins?)
    • Message system
  • Editor functionality (Bo, Emanuel)
    • Basic manipulators
    • Multiple scenes (game state machine)
    • Different editors (sound,entity++)
    • Entity Settings Panel (not just RTTI methods)
      • Fix RTTI method calls (to correctly interpret the numbers typed in)
  • Resource Manager
    • GUI (at least a list of loaded resource)
    • Selector (for entity plugins and others)
  • Animation (Emanuel)
    • Importer(50%)
      • Collada Importer (for skeletons/skins)
    • EntityPlugin(5%)
      • Skinning
    • Editor(0%)
  • Metadata(could use sqlite)
  • Renderer (Mikkel)
    • Collada Importer
    • Demonstration / Introduction Oral (Mikkel)
  • Streamline Wiki (unbloat the front page) (0%)
  • Ingame GUI (CEGUI?) (0%)
  • Scene Message Pump (0%)

Please write more tasks on this list.


--Tischer 16:41, 15 February 2007 (CET)

Goal

The goal for us to reach when this weekend is over!

  1. A character that moves around on some geometry.
  2. Using the animation system.
  3. Playing sound.
  4. Run in editor and app mode.
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