16/02/07 Code Weekend
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caricaldron
Task List
Names in parenthesis are the person responsible for the task. Items in itallic are 'maybe' tasks.
- Collision system (Jesper,Niels)
- FSM AI extension (Tischer)
- State resource
- AI sheduler (extension)
- AI Plugin
- Perceptors (plugins?)
- Message system
- Editor functionality (Bo, Emanuel)
- Basic manipulators
- Multiple scenes (game state machine)
- Different editors (sound,entity++)
- Entity Settings Panel (not just RTTI methods)
- Fix RTTI method calls (to correctly interpret the numbers typed in)
- Resource Manager
- GUI (at least a list of loaded resource)
- Selector (for entity plugins and others)
- Animation (Emanuel)
- Importer(50%)
- Collada Importer (for skeletons/skins)
- EntityPlugin(5%)
- Skinning
- Editor(0%)
- Importer(50%)
- Metadata(could use sqlite)
- Renderer (Mikkel)
- Collada Importer
- Demonstration / Introduction Oral (Mikkel)
- Streamline Wiki (unbloat the front page) (0%)
- Ingame GUI (CEGUI?) (0%)
- Scene Message Pump (0%)
Please write more tasks on this list.
--Tischer 16:41, 15 February 2007 (CET)
Goal
The goal for us to reach when this weekend is over!
- A character that moves around on some geometry.
- Using the animation system.
- Playing sound.
- Run in editor and app mode.